Pre-Baltimore Comic Con

Baltimore Comic-Con Oct 10-11 2009

It’s that time of year again! Leanne and I will be at the Baltimore Comic Con this weekend, October 10th & 11th. We’ll have a lot of goodies for sale, including prints, limited quantities of Leanne’s 2009 sketchbook and a brand new Blue Milk Special convention special booklet.

We will also be joined by Unemployed Skeletor along with his alter ego, Kevin Conn. Kevin will be putting his brand new comic Lava-Roid on sale at the show at our table and will be signing along with Leanne (the illustrator) and Stephen Lindsay (co-writer).

We’ll be at table 116, so stop by and say hello!

Blue Milk Special Vol 2 Leanne Hannah Sketch Book 2009 Lava-Roid #1 Sovena Red #0

The Mice Templar Myth and Legend

The Mice Templar - ProphecyJust after Heroes Con I received an email from Bryan J.L. Glass offering me an exciting opportunity. Bryan (together with Michael Avon Oeming) writes The Mice Templar, a 24-30 page monthly comic published through Image Comics. Tim Daniel, who had been writing the Myth, Legend & The Mice Templar articles in the back of each issue had been unable to commit to the second storyarc of eight issues. Seven of these needed articles discussing the parallels between the story elements and real world myth and legend. Bryan threw the bone at me, being very upfront that this was not paying, and he needed it within a week. Bryan is full of energy and optimism that was infectious at Heroes Con, and it came through just the same in his email. I couldn’t refuse.

Leanne and I had accidentally left several books behind at the hotel in Charlotte. One was Mike Maihack’s Cow & Buffalo, the other two were issue #6 of The Mice Templar, and the Sketchbook with bonus story. So suddenly there was a mad rush to obtain new copies ASAP along with reference material for the myth side of the article in time to read AND then write the article. However, it was done. It was delivered. And it is history. So starting with issue #2 of the Destiny series, I’m a part of The Mice Templar team. What’s even better is that Bryan asked Leanne to provide the pinup to accompany the article. Leanne showed him two roughs for two different ideas. He liked both so much that he said he would print both if she could get them done in time (by this point just three days). Somehow, Leanne managed it, and so now, our first contributions to The Mice Templar series are accompanying one another. Aw, how sweet! :-) Thanks, Bryan!

The next batch of articles are some very interesting subject matter for me personally, just like The Mice Templar book itself. The first series “Prophecy” is now available to buy in trade and is a great way to jump in if you missed this ship when it first sailed in 2007. The first issue of the second series “Destiny” will be coming out on July 29th. I urge you to pick up a copy of Prophecy and get up to speed. Chances are high that you’ll enjoy it immensely!

The “Sovena Red” Project

Sovena Red promoI’ve scripted many comics in the past eight or so years, although none ever saw completion as both my time and Leanne’s time was extremely limited. Leanne is a superb artist, driven by her love of pop-culture, action adventure, super heroes, Power Rangers, Street Fighter and the like. It’s been clear since she started drawing superheroes in her early teens that her path as an artist would lead in the direction of comics, action figures and video games. However, the risks involved in taking the plunge as a full time professional artist are enough to make even the most optimistic curl up into a little ball.

It’s been tough trying to synchronize my desire to write, and her desire to draw because of day jobs and Leanne’s commitments to much better projects. But we both hold out that someday we will be able to bring to life a few of the stories we’ve been dying to tell.

So, with that in mind, early this year I decided I was going to go ahead and do my own comic. I would pay for the thing myself and make it as professional as possible. An interesting thing about my Sovena Red project is that it was not my first, second, or even third idea for my first ever completed comic book. I started out with my strongest idea, which I believe has the most potential for a series (thinking big like any naive newcomer would). It would have been a super-hero detective series with an interesting angle. It seemed to be the idea that would generate the most general interest as an Indy title.

However, Leanne and I both agreed that we wanted this particular title to be a collaborative one where we helmed the project together as husband and wife. Owing to her busy schedule, Leanne would not be able to start on it until 2010. We agreed that I would come up with an alternative project and use another artist.

It was difficult to settle on a secondary comic project that I didn’t desperately want Leanne to draw. I tried various ideas, each of which I loved, but ended up putting on the back burner in the hopes that someday Leanne could be the illustrator. Finally, after scripting several different projects, I settled on developing a comic around a child superhero I had created sometime back in 2003, named Sovena Red.

The ‘all ages’ adventure style of Sovena Red’s pre-teen / teen super hero subject matter would have suited Leanne’s cartoony open style perfectly. So heading into this sort of a book without her at my side meant I had to find someone else in whom I had the confidence to deliver that energy and characterization that was vital to the story. After a couple of false starts, I stumbled across John Amor.

John is from the Philippines, speaks perfect English, hosts his own comic book podcast, and gave up law school to dive into developing his comics career. He’s partially color-blind which has led to his great strength as an Inker making his pieces punchy and burning each panel into your retinas in a strangely pleasurable way.

Originally I had ran my 4th comic idea by John before I settled on Sovena Red. At the time I was leaning towards a zombie project which would blend cartoonish elements with this well established genre. However, I knew in my heart that it was a bit too indulgent and that the cartoon element might marginalize or alienate traditional zombie fans. The irony is that I don’t know whether Sovena Red would strike a better chord or not, but of the two projects, I could only afford to truly invest in one or the other. Sovena won because it would provide me with the perfect example of the sort of story I’d most enjoy writing if, as a bottom line, it only ended up being a portfolio piece. Back in the late 90s my goal was to become an animation script writer, and that drive towards all ages stories never left me.

Fortunately, I found an angle on Sovena Red which gave the story that extra ‘je ne sais quoi‘. That’s me trying to sound cultured and witty. That ‘something extra’ that is hard to describe was the added narrative hook in the form of a fairy tale perspective on a spandex hero.

John provided me with character designs that brought the supporting cast to life and made the project start to feel tangible. After a few unforeseen delays, John was finally able to start working fully on Sovena Red and so far his pages have been nothing short of stunning. Now I’m finding myself starting to question the very need for a colorist as the side effect of the strong inking is that the pages work perfectly well in black and white. Unless I can find the perfect colorist who can really blow me away, I’m fully considering the possibility of withholding colors for a possible deluxe edition sometime next year.

My plans for Sovena Red are initially a straight to IndyPlanet publication, followed by a TPB which I will pitch at book fairs, and a Manga digest format that I will pitch at Anime conventions. Depending on the strength of a grass roots promotion I will consider pitching it to comic book publishers as well. My bottom line is that Sovena Red is my first comic book and it goes straight into my portfolio of published work. Hopefully someone will genuinely enjoy the story and the character and then my work will have been done.

Oh, and if you are interested in Sovena Red and would like to contribute a pinup or sketch then I would love to hear from you.

Hiring a freelance comic book artist

I’ve seen many “how to” guides and advice columns on the internet about how to go about handling the production of a comic book. One of the best is Steven Forbes Bolts and Nuts column at the excellent Project Fanboy community website. However, this column is primarily from the writer / publisher point of view. I’d like to devote today’s blog to helping artists (specifically colorists although the guide should apply to all forms) successfully gaining employment. I’m offering this advice because I can’t believe how badly the majority of applicants need the help.

Cat says WTF?Try thinking about things from the POV of your potential employer. They want someone who will give them a professional service at the agreed upon rate, and deliver the product / service by the agreed upon deadline. They want someone who is trustworthy and sticks to their word. Someone who is willing to work with them to give them what they want. If you actually want to have a shot at getting hired as a penciller, inker, or colorist then you not only need talent and experience, but a bit of initiative helps. Do your research on the project, engage the writer / publisher in a conversation about it and about yourself. If you are a sociable person then that will help give you an edge, although it will never beat good references from reputable sources.

I’m not meaning to sound like a jerk about this, but if you could see the low quality of the submissions and the brevity of the emails from most of the applicants you would roll your eyes along with me. If you want a job, then make it clear to your potential employer. You’re not applying to a machine. It’s a human being that makes the decision to hire you, so be personable as well as doing some research. I gave a link to this site about the Sovena Red project. I’ve thrown you “a frickin’ bone”. Take that tool and use it to help your chances. I am offering to pay you my money for your work, but you are up against 100+ guys and gals who want that money too. So what are you going to do to stand out?

I’ve used DigitalWebbing.com a couple of times in the past four months. Back in April I advertised offering a paying job for a penciller, inker and colorist. I received well over 100 emails in the space of a couple of days. Later I posted to test the waters for a letterer and received a handful of responses. I will have enough pencilled and inked pages from John Amor soon to get the coloring machine in action so last Saturday I posted a new advertisement on DigitalWebbing.com for a colorist. I’ve received around 60 applications in the last 3 days. Here’s what I have learned from all of this…

1.) 80%+ of the responses will fail to read the advertisement correctly.

2.) Very few will bother to proof read.

3.) I’d say approximately 50%-60% of all the responses are artists who over value their services and are charging a page rate that is not remotely competitive.

DigitalWebbing.comLet me elaborate. The artist will shoot off a generic response with frequently inappropriate sample art. What do I mean by inappropriate samples? Well, in my case I specified that this project was an ‘all ages’ Marvel Adventures style book. Sending me gritty, shadowy, horror style renderings isn’t that smart. Okay, so that’s all you have at the moment and you are confident you can branch out into all ages if necessary. Congrats. Just know that you’re forcing me to use my imagination in regards to what your all ages work would look like. I’ve also been sent sample pages which involve pornographic images. Look, I don’t have a problem with mature content, but I don’t think it’s in your professional interests to use this sort of work as a sample unless the job you are applying for involves this sort of content. Talk about shooting yourself in the foot. And I’ve actually had a LOT of this sort of material submitted to me… for a project that is all ages! Come on guys. Think about this for a minute!

What about providing me with the key information I requested. The vast majority of applicants will not do research on the project even when a link is provided. And if you make it a requirement of the advertisement for them to respond to key points, a good portion will fail to do so regardless. Why? Clearly because they are not professionals. I hate to say that and offend these people, but failing to read the requirements of a job posting is failure at the first step.

But wait, there’s more!

Can an applicant do any worse than failing to acknowledge the requirements of the job ad? Apparently, yes.

If you don’t proof read your email and double check your links to your online portfolio / gallery are working then you just invalidated your entire application. I am looking at too many applicants to have the patience for your mistakes. If you promptly followed up your erroneous email with a quick message providing the correct URL then hurrah! No harm done. But it’s those people that don’t even seem to know they are messing up that make me shake my head in bewilderment. Do you want my money or not?

Oh and while I’m at it, for god’s sake, figure out how to get a proper website or blog. Don’t use Flickr and Photobucket. They just make you look amateur. AND because of their temporal ‘fly-by-night’ nature they make you look shady. At least one scam artist I have had the misfortune of meeting has used Photobucket as his online gallery, and he is now infamous online for running an art scam. If I hadn’t wised up and gotten lucky then he would have stolen my money. Don’t associate with the amateurism that a Flickr and Photobucket account gives you. If you are trying to make money professionally as a freelance artist then present yourself thus. The cheapest and simplest solution is a free online blog. I don’t care how you figure it out, whether its through a friend or through trial and error, just GET ONE!

It’s even sadder when an artist responds with samples that clearly show their level of rendering experience is still far from professional level AND YET they expect to make a higher page rate than their professional peers. I’ll give an example. Professional pay for a colorist working for a studio with money is in the $50-$60 dollar per page range. I offered to pay $30-$40 dollars per page for colors (a low rate, which I acknowledged in the advertisement) but explained that this is a 3 issue mini-series so this means more money in the long run. I knew this meant that the standard of samples from the applicants would be mixed and the majority would not be good enough, but I knew that there would be at least a couple that I could filter out. Here’s what happened…

Most responses priced themselves at $40 in order to get the most out of my offer. Understandable. However, when one guy who has worked for Image (and is actively working on Image titles right now) contacted me and was willing to work for a page rate of $35 in order to keep his plate full as a full time professional colorist, how do you guys charging $40 and more feel? Now in this case the guy may have enough work lined up to take a lower rate, but when there’s a guy out there at this level offering his services for such a bargain price, how in the hell can you expect to beat him if your own style is not nearly as refined yet and in the $40-$50 dollar range per page?

It defies logic. The bottom line here is that there are some guys on DigitalWebbing.com as well as PencilJack.com who simply are not professional standard but seem to think otherwise.

Admiral Ackbar says it's a trap!Keep in mind the following. With my very first project (Sovena Red) I dealt with a scam artist passing off other people’s work as his own who was then running off with the 50% upfront and switching aliases. See my early blog posts for more details. Then I got screwed around by my back up cover artist who did one evening’s work on two rough layouts for me and then wanted to charge me $50 bucks per additional rough. There is a dangerous mix of greed and egotism out there in the business world and comic books are no different than any other business. Just as artists can get screwed out of getting paid, writers can lose their money to fly by night jackasses, and uncompromising, egotistical jerkwads.

I no longer ‘trust’ or take people at their word and am more than aware of at least one scam being run out there. In fact, I laughed out loud on Saturday night when one of the fifty or so responses to the colorist ad I posted was ‘Ron Runstrom’ (the alias of scam artist Josh Hoopes). Obviously he has not yet heard the news that Rich Johnston has exposed him over at BleedingCool.com as he’s still trying to fool newbie writers and publishers into giving him the fairly standard 50% upfront so he can then drop off the face of the Earth with their money. In my advertisement on DigitalWebbing.com I was very clear that I would ignore all applicants who did not follow my guidelines to the letter, and Ron (Josh Hoopes) sent the same generic email as he had to Rich Johnston and myself in the past months. The sad thing about Josh is that he can very easily drop the Ron Runstrum alias and create a new one and keep scamming people out of their money. I hope this guy gets arrested ASAP. Someone needs to kick this guy’s ass and help set a precedent to discourage scam artists from these fraudulent schemes.

One guy who responded to my first ad back in April questioned my request for references, shrugging it off as being unusual on my part and only offering to provide them if I still insisted. After feeling like I was being schooled by Mr. Knowitall, I responded by telling him that I wanted references because this was a paying job.

Sorry for turning this into a rant, but I really think freelancers over at DigitalWebbing.com need to hear this and think about their approach to job announcements before firing off a hurried and brief email. Of course not all the guys that respond suck. Some follow my requirements to the letter, are professional, and engage me in a bit of dialogue and enthusiasm for the project. It’s these guys that I remember and spend more time reviewing. So take some time, do some research and show that in your email. Even if I don’t end up hiring you for this job, the feeling I get for you will be a positive one and I may use you for another job in the future, or recommend you to my friends and acquaintances in the industry. After all, it’s all about networking.

Con-Artists

‘Con-Artist’ seems an appropriate title for today’s impromptu blog post. You’d think it would be about my terrible experience with the ‘screwy artist’ who we’ll call Davy Screwball from this day forth. However, I have another story to share about the perils of working with freelance artists. I just learned that in April of this year I came close to losing $660 dollars with one of the first artists that I seriously considered for my first comic book project. — edit: my gripe is not with true professional artists, it’s with those that offer themselves as such but do not conduct their business that way —

Tek Jansen - Stephen ColbertLast Friday, Rich Johnston posted news on his site that he had exposed the previously infamous Josh Hoopes, a comic book con-artist who was running a scam where he tried to pass off other people’s sequential and pinup work as his own in order to get hired. Once he received his 50% he would run off, never to be heard from again. Rich’s article is vital reading for any aspiring comic book creator and any fan surfing the net looking for artists to draw them commissions… because this could happen to you!

Josh Hoopes Scam Artist Returns, This Time Using Stephen Colbert

Josh Hoopes recently resurfaced with the new pseudonym, Ron Runstrom. He was responding to writers posting their advertisements in the ‘help wanted’ section of Digital Webbing. He provided the potential client with a photobucket website which hosted a small collection of pinups and sequential pages. In case you have already guessed, I was one of those potential clients.

When I saw Rich Johnston’s article about Josh Hoopes / Ron Runstrom last Friday, my jaw dropped.

Although I didn’t go ahead and use Ron Runstrom as my sequential artist back in April, I came close and even spoke to him on the phone three times over the course of a week. I had no idea that the work he was passing off as his own was, in fact, the work of other vastly superior artists. I wouldn’t just have been ripped off… my money would have been stolen!

Here’s how I avoided falling into his trap.

Ron’s “Stephen Colbert / Tek Jansen” comic sequential pages were stunning. The fact they were really the work of artist Robbi Rodriguez was something I had no idea about. I never did the research to learn this truth myself because I had no reason to doubt him at the time, so instead I took him at his word. The style in the Tek Jansen pages was perfect for the tone of my comic project (specifically with the characters) yet theses pages did not have enough in the way of backgrounds for me to be fully confident. My script needed an artist who could tackle the much more visually demanding contemporary urban locales. I asked Ron if he had more sequentials with backgrounds.

Ron could obviously tell I was getting itchy feet and we talked over the phone. I wanted to get a feel for him as a person because I wanted to gauge my potential artist’s interest in my project, and also know that we would be able to communicate clearly which would benefit his interpretation of script. I called Ron and we introduced ourselves. I explained my accent with the story of how I met Leanne and immigrated to America to marry her. Ron told me he too had undergone a long distance relationship that resulted in his Peruvian (or was it Chilean) wife immigrating by way of marriage. Perhaps this was true? We had a shared experience to bond over. He told me how badly he and his family needed the money that this project would give them. He told me he had six kids…

At this point you are probably laughing at me thinking it was obvious he was making it up and playing to my humanity (yes I have humanity tucked away somewhere)… And yes, at the time, I knew he was playing for sympathy, but I took it more as a struggling artist desperate for a dime.

I felt that I liked the guy, but told him he just did not have enough samples on his site to give me the confidence that he could handle the more complicated background scenes. He claimed he had a broken scanner but would get it fixed tomorrow and get me some more samples. This unsettled me a bit. An artist with a broken scanner? He was starting to sound flaky and unreliable.

I was torn… Ron’s page rate was around $60 dollars per page for both pencils and inks. This is an extremely competitive rate. Being a kind-hearted idiot, I felt I could offer to pay him more as the quality of his work truly deserved it. I figured it would help this ‘struggling artist’ out, and hopefully it would inspire him to do some really good work for me. My problem is that when I meet deserving people, I really want to see them make it.

A couple of days passed before I received more sequential samples. They were more Tek Jansen pages and very sporadically chosen. However, it did remind me of how much I liked the art and how I seemed to have found a superb artist who was just looking for another break. I told him over the phone that if he could blow me away with some rough character sketches from my script in his Tek Jansen style then I might be willing to take that chance on him despite his lack of backgrounds. He made several excuses, but I was honest with him that I had several other people in mind who were decent on characters and very strong on urban environments. He agreed to sketch me some samples.

A day or two later he sent me three sketches. All three sketches were in a completely different art style from one another, and none were anywhere remotely similar to the style from Tek Jansen. It was like looking at two different artists…

I emailed him back asking what was going on? He called me that evening and he explained that just over a year ago he was on the sharp end of some really harsh portfolio reviews based on his Tek Jansen style . As a result he took a break and almost gave up as a comics illustrator. However, now that he was getting back into it, he was just a bit rusty. If I didn’t hire him then he told me he might have to give up forever.

I can be quite business like when it comes to my hard earned money, so I told him in all honesty that his current style was not something I wanted for the book. He was unhappy, but gracious. I actually felt a little bad, but c’est la vie. I work hard to earn my money, and I don’t make a living from writing either. Anyway, that was the last I heard about Ron Runstrom until last Friday, June 12th.

Between Josh Hoopes and ‘Davy Screwball’ (see my previous entry) I’ve been given a major wake up call.

Lack of a real contract with Davy Screwball was one of the key reasons things became as bad as they did in the space of a couple of emails. However, thus far, I usually send a formal contract which both myself and the artist sign. This is what I have done with John Amor (Sovena Red’s sequential artist), Luis Lasahido (Sovena Red #1 original cover illustrator) and Osmarco Valladao (Sovena Red logo designer). All received and signed contracts, and all have been very professional to work with.

In the case of Davy Screwball I waived a formal contract because he insinuated it was more than was necessary and an email agreement was binding enough. In addition to this, he was somewhat known, and had worked with people I knew, so I felt that perhaps I was being too anal about contracts and should lighten up a bit. However, had I actually spoken to my peers about their experiences with him I would have learned that it was far from desirable.

In the case of Josh Hoopes / Ron Runstrom a formal contract would have done what? The contract would have done nothing to get my money back once he received it and dropped off the face of the Earth. So what can an honest guy with very little money do to protect himself?

People are people… and unless you live with a smiling purple dinosaur and sing happy songs all day about sharing and kindness, you’ll know that most people are self interested, and some far more so than others. In my experience there are few genuine Saints and Samaritans. The comics industry might even have a larger share of them given the number of starving artists out there desperate to make a buck with their careers going nowhere. Taking lazy shortcuts, and being overly sensitive and egotistical are traits that might not be uncommon among ‘professional‘ artists willing to exploit clients over their perceived naivety.

My advice from this experience is to simply TALK to everyone you can about the potential artist you are considering… not just to their fans, but to people who have actually worked with them before. This may be hard to do, but do whatever you can to be confident they aren’t a fly-by-night con artist, or an egotistical bully out to get your money without breaking the sweat that your hard earned cash deserves.

If you are a writer funding your own project then you need someone who is going to be reliable. You need someone who will work with you when elements of the art need revision, as well as having at least some modicum of talent. It’s now clearer and clearer to me why the overall quality of art in the majority of books on www.IndyPlanet.com is so low. It’s a rare thing indeed to find an artist who can draw well and is also prepared to work at giving you what you want for your budget and deadline. So even if the art may be a bit unrefined, if the artist can at least deliver a finished product then that is one small miracle in itself!

Fool’s rush in where Angel’s fear to tread is one of those proverbs that we’ve all heard a billion times. So if you don’t know if you should fear to tread the waters of hiring a lesser known freelance artist for your project, DON’T RUSH IN!